Raw Podcast:
At the start of this section of the podcast we are making a reference
to a youtube video about the “Cuil Effect”. If you are
interested check it out
here:
http://www.youtube.com/watch?v=nfdEdE96En0
http://www.youtube.com/watch?v=nfdEdE96En0
I mention tabards with house symbols on them quite frequently.
Knine is a very house-focused city-state and each house keeps their
own guards.
“The Shovels” are referencing the
symbol of house Kodenavala. The gravedigger house.
Grek – Is a heroic Guarg that the
character Chunkus aspires to be. He is considered to be a “side
character” by other races tell of their history. There is a story
with many names (I will most often refer to it as “The Conquest or
The First War” that is similar to the Iliad and Odyssey in our
world).
Nav Kulinta – This anfibite is a
background character in both Luke and Hiwi's background. He was a
riverboat captain on the river. The information that Nav is no
longer a riverboat captain and that creatures are acting up in the
jungle is something the party has known for a long time, but is just
reinforcing this fact.
As a note I should try to not talk over
people when they are talking in character. But my group will slow to
a complete halt if I don't get things moving sometimes.
Jack is a character that is well known
for wining and dining women which explains all the discussion with
the waitress. Alan rolls for his self-control in contention with his
desires on a regular basis.
Guargs are herbivores so sometimes
finding enough green food for him can be a challenge.
“House Kulinta” is a large series
of quests for the players in the campaign should they choose to
interact with it. This is a good example of how my sandbox works.
When Hazel (who plays Hiwi) ran this campaign before they went to
Knine soon after character creation and started working with House
Kulinta who was under the threat of being dissolved. After getting
to know people of that house, and the situation, her group was able
to fight back against the forces causing the house to collapse,
ultimately saving it and setting themselves up quite nicely in the
city.
However, that is what is going on at
the start of the campaign timeline. This group is entering Knine
three months after that group and so rather than seeing a house
nearing collapse the version of the house they interact with is what
happens after the house has fallen. They may choose to interact with
some members of that house (Nav for example, since he is part of
Hiwi's background), but no matter what they do the house has already
been dissolved. Basically the pieces continue to move regardless of
the character's interaction. The Knine that Hazel knew last time
will still have some things in common with the Knine here, but that
quest line is drastically altered due to the choices of the PCs.
During the session I forget the word
“Caryatid”, which makes me sad as I love that word. It is also
rare that you get a chance to use the word. I missed out! We eventually settle on Plinth, which is close but not Caryatid.
Iris has a crush on Jack in the
story line and sometimes Amulet plays Toy so it mimics Iris' actions.
When Iris smacked Jack in the back of the head, Toy did as well.
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